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Torchlight 2 vs diablo 3
Torchlight 2 vs diablo 3






torchlight 2 vs diablo 3

My berserker is in Act II (at level 30-ish) and already he has 3 short-length buffs to keep an eye on and 4 summons. What I haven’t mentioned is that within each build a lot of skills and spells will be useful. I mentioned already that there’s a lot of room for customization. All classes have access to potions so there’s no need for some cutesy panic button ability so that you don’t die at times when you should be taking continuous damage.Īnother big thing is skill diversity. You take more damage than you can heal in potions, you die. In my brief experience with other classes, I haven’t had too much difficulty keeping them alive and avoiding damage.Ī big thing here is potions – they work on the old Diablo 2 model. As a berserker, I feel like I have ways of healing and escaping damage, and ways of tanking damage too. That is to say – the skill cap was relatively low, the number of skills you can use was relatively low, the damage was incredibly high, and player characters were incredibly fragile. It was said of Inferno difficulty early in the lifespan of Diablo 3 that it was the “wrong kind of hard”.

torchlight 2 vs diablo 3

I mentioned already that it’s hard – what I haven’t mentioned is that it’s the “right kind of hard”. There are other games I can play casually, but it’s been a while since I had difficulty on the non-highest difficulty setting for a game. The fact that difficulty is adjustable solves the problem of catering either to exclusively casual or exclusively hardcore characters – though I’ll be honest, the increased difficulty is the real draw here for me. But if you want something which you can play casually while joking around with friends - it can be that, too. If you want something which is horribly difficult to master – I imagine the highest difficulty will give just about anyone problems. And I imagine if you set it on easy… well, I imagine it’s pretty easy. That is to say – I could die, but I probably wouldn’t. When I played on Normal, it felt something like an appropriate-leveled Hell Difficulty barbarian in Diablo III. This sound like any game you’ve played before? It sure doesn’t sound like Diablo 3, does it? You can die very, very early in the game if you’re not careful – and I haven’t even tried the highest difficulty setting. I play on Veteran, and I’ve come to the conclusion that I’m going to have to work on my in-game knowledge for a bit before I’m able to play hardcore. It’s really quite hard, if you want it to be. And then of course I have a ton of ideas for characters that have a high likelihood to be terrible (but that I may end up building nonetheless).Īnd if that isn’t enough skill customization for you, you also can use general purpose spells that everyone has access to.Īside from that, there’s gear decisions for you and your pet, as well as many types of socketables and enchantments to keep your gear from being too dull. That makes 2 different types of characters which seem like they’d be distinct and fun to play without even taking a close look at the third tree (which has some things on it which seem interesting and I’d have to experiment to know if they were great or awful) – and after having very minimal experience playing the game. But – I’ve used some of the ice abilities for a level or two and come to the conclusion that I could (and may) create another Berserker later on down the line which would focus on dealing elemental damage. I play a Berserker this time through, and he’s been running with primarily a shadow-oriented spec, with some complimentary buffs from other trees. You pick what skills you have access to – and how many points to invest in each of those skills.

torchlight 2 vs diablo 3

You pick what weapons your class should use and which you shouldn’t.

torchlight 2 vs diablo 3

It looks like all the customizable glory of its ARPG predecessors is here in Torchlight 2. Remember making decisions about where stat points go? Remember when you needed to know more about a character than its class to determine what it would do and how it would play? Remember creating awfully inefficient characters which you enjoyed because they did something amusing? They may have come out around the same time. My hope is that, for others who (like me) were disappointed with Diablo 3, there is an option to play something which feels more like the spiritual successor to Diablo 2.

Torchlight 2 vs diablo 3 full#

It’s only been out a little bit, and so I want to avoid doing a full write up and render my opinion until I’ve had a bit more experience with the game - but there are a few things I wanted to point out in the early days of playing Torchlight 2. #1 Torchlight 2 has been a good experience so far, and I can see definite potential for it to outshine others of its kind in the ARPG genre.








Torchlight 2 vs diablo 3